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Human Learning: Understanding and Computing the Eyes and Brain in VR

发布日期:2019年06月27日 10:55 点击次数:

时间 6月28日(周五)14:00 地点 软件园校区办公楼310会议室
本站讯 讲座时间 2019-06-28 14:00:00

一、时间

2019年6月28日(周五)14:00

二、地点

软件园校区办公楼310会议室

三、报告题目

Human Learning: Understanding and Computing the Eyes and Brain in VR

四、报告摘要

Immersive content authoring and consumption are critical components for the next generation VR platforms. It includes real-time rendering/interface software, and display hardware. In this talk, I will present my previous research on understanding and (more importantly) leveraging human perceptual factors in the eye and brain for fundamental geometry/imaging/rendering algorithms and practical applications, such as VR walk-through and computationally foveated displays.

五、报告人简介

Qi Sun is a research scientist at Adobe Research. Previously, he received his PhD from Stony Brook University, advised by Distinguished Professor Arie Kaufman. During PhD study, he interned at NVIDIA Research and Adobe Research. His interests lie in computer graphics, virtual/augmented reality and scientific visualization, particularly bridging fundamental algorithms and human perception factors. His research has been extensively featured by major media such as BBC, ACM, IEEE and AAAS.


【作者:张穆楠    来自:软件学院    编辑:新闻中心总编室    责任编辑:马慧星 张丹丹  】

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